Taking inspiration from the movie Blade Runner 2049, I created a light & space installation that reflected the brutalist architecture, lighting, and style of one of my favorite films. This is a virtual installation of a setting that could function as a place to visit, rest, or socialize.
This project taught me more about the brutalist architecture movement, as well as help sharpen my skills in 3D modeling and game design. The virtual mockup allows viewers to better grasp the concept of light inside space and the effect it has on the feeling in the environment.
Modeled in Rhino 3D // Textured and Rendered in Unreal Engine 4